![]() ![]() Add support for a mobs mod - Great White Shark, Tiger Shark, Saltwater Crocodile, Brown Snake, Tiger Snake, Emu, Kangaroo.įeel free to propose improvements or submit pull requests.Palm trees in FNQ and Arnhem land beaches. ![]() Add terra rossa soil and grape vines in the Flinders-Lofty biome.Add some river/lake plants, especially to Arnhem land biome.Work out way to place some tree and plants along rivers.Redo some tree textures, especially wood.The beautiful beaches of the east coast of Australia with a stunning Illawarra Flame Tree in the foreground.Īustralia is rich with resources. You're only salvation is the fruit of the Desert Quandong tree. The red sand dunes of the Simpson Desert. Currently, disabling the *Underground* biome will have no effect. This will also disable plants, trees and more that are unique to that biome.Īll biomes are enabled by default. You can enable/disable biomes by opening the *a* file and changing each biome setting to `1` for enabled or `0` for disabled. The rivers and temperature/humidity of the Valleys mapgen play a vital role in getting the feel of the Australia mod just right. It will work with mapgens v5, v7, flat and fractal, but it won't be as visually appealing. The Australia mod has been designed specifically for the Valleys mapgen, currently in Minetest 0.4.14. Fixed a naming issue with some fern textures, credit: Napiophelios.Removed necessity to use voxel manipulator, a file.It's now much harder to see underwater in these rivers. Added Brown and Giant Kelp to some ocean biomes.Added 4 new corals to the Great Barrier Reef biome. ![]()
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